v1.02 - Minor fixes and rebalancing
Summary: A small update to fix some balancing issues in the original release
Version 1.02 Updates:
- Warning issued when trying to start wave without towers or when starting a night level without vision.
- Tutorial improvements
- Tier 2+ enemies move significantly slower than before but have much higher health values.
Tower Changes:
- Campfire:
- Reduced cost of tier 1 upgrade
- Reducing range at tier 0/1
Lightning Tower:
- Exponential cost raised slightly.
- Tier 0 attack rate bug fixed
Fireball Tower:
- Attack speed improved at Tier 0/1
- Reduced tier 0/1 costs
- Range reduced at all tiers.
- Upgrading now exclusively raises the damage, projectile speed, and explosion radius.
Beam Tower:
- Reduced base costs at tier 1+
- Raised the exponential cost significantly
- Deals damage at slower intervals (damage per second is largely unchanged)
- Acquires new targets at a slower rate
Archer Tower:
- Raised base cost slightly
- Tiers 1+ have improved damage per second
- Tier 3 gets a massive range increase.
What's next:
There are a few more additions planned for the moment that being:
- Tower attack priority system (currently attacks the closest enemy)
- Tower properties visible in game
- Statistics for a particular towers performance
- High score for best wave clear
- Improved audio and UI visuals.
Thank you so much for playing and going so far as to read the patch notes. I hope you enjoy the game!
Files
Get Nightfall
Nightfall
Build towers to defend the forest against waves on industrial bots!
Status | Released |
Author | Luke Mirman |
Genre | Strategy, Survival |
Tags | 3D, Arcade, Atmospheric, Casual, Cute, Singleplayer, Spooky, Tower Defense |
Languages | English |
More posts
- v1.03 - Improved audio and tower targetingOct 23, 2020
Leave a comment
Log in with itch.io to leave a comment.